Back to the Homepage
german version

An easy guide to build yourself a PC
Hardwaretests: Testresults and benchmarks
Viruses: Prophylaxis, identification, removal

All About PC - get in contact
All About PC - Impressum
Links

 Latest Reviews 

Click to read the review!
ABIT VP6
Click to read the review!
ASUS A7V133
Click to read the review!
EPOX 8KTA3+
Click to read the review!
DEEP OCEAN SCREEN SAVER

 Deep Ocean 
 screen saver 


Overview:
Part 1
Part 2
Part 3
Part 4
Part 5
Author: E.Morgan
 Reviews 
simyo - Weil einfach einfach einfach ist.


Deep Ocean is sophisticated enough that it has fairly steep hardware requirements. The most important of these is a GeForce 256 or better AGP card. It also needs a 500MHz or faster CPU and 8MB of hard drive space. LI lists the required memory as 64MB, but I was unable to get it running with any less than 128MB.

After providing LI with payment information, you will be given a username and password, valid for a limited period of time. Download the .zip file and run the executable to install it. In the “Screen Saver” tab of the Display Properties menu, select “LI Deep Ocean” and click Preview to begin watching it immediately.

Deep Ocean actually opens into a shallow seabed. An orange soda can descends to the bottom, casting a column of shadow beneath it. A scuba diver, whose first person view comprises the screen saver, sweeps across the sandy bottom, past swaying beds of seaweed as the opening credits play. You find yourself in a pristine blue Eden, where submerged shafts of the sun, split like spun glass, play off great boulders, the sides of schooling fish, the dorsal fin of a dolphin chasing them, and a sunken fishing boat. An occassional crab scuttles by. As the diver, you paddle through this world, lazily investigating the wreck and the rocks and casually observing the fish.

The seaweed The dolphin The ship


This is not pre-recorded animation. It is a real-time simulation of these underwater surroundings and is different each time you run it: the shapes and placement of the boulders, the patterns of the seaweed patches and the route the diver takes as he swims through them all change. It uses OpenGL to generate its effects: LI says it utilizes bump maps, lightmaps, soft-shadows, reflections, and algorithmically generated geometry. 

Copyright All-About-PC. All rights reserved. 
All information on this Website is protected by All- About-PC. Reproduction and/or sale in any form without agreement of the publisher is forbidden. All information on this website has been thoroughly researched and as far as is possible has been verified by secondary sources, but we can not take responsibility for the content or for any damages incurred by using this information.